Atomfall developer Insurrection Developments anticipated comparisons to Fallout when the sport was in growth, and so they’re not with out advantage, however on launch it in the end hews nearer to STALKER. Simply as Fallout revels in Americana, and STALKER 2: Coronary heart of Chornobyl is deeply Ukrainian, so too is Atomfall inextricable from its setting in northern England. It is a mishmash of genres – primarily a first-person survival sport, with RPG and immersive sim parts – that largely succeeds in delivering a charming expertise, even when its particular person components by no means really feel like they’re reaching their full potential.
You play an amnesiac who, at Atomfall‘s outset, wakes up contained in the quarantine zone that has been established across the Windscale nuclear website (now recognized in actual life as Sellafield). Atomfall‘s alternate historical past takes place 5 years after the Windscale fireplace of 1957, the place the accident had devastating and mysterious results on the encompassing environs. Escaping a bunker and exploring the area, you turn out to be embroiled in attempting to study not solely who you’re and the way you bought there, but in addition the secrets and techniques of the zone itself.
Atomfall’s Sport World Is One Big Puzzle & Its Leads System Is How You Resolve It
Welcome To Wyndham Village, We Do not Do Quests Right here
Atomfall is sort of instantly enthralling as a result of it shirks a conventional quest system for what it calls “leads.” Leads do not present any quest markers, and so they typically do not even have clear-cut aims – they’re bits of data you have collected, a thread to drag on. It may be splendidly immersive, particularly early on, since you have got little or no info to let you know who or what’s vital. You slowly reveal the net of the quarantine zone’s crumbling society within the curiosity of pursuing the only goal the sport provides you instantly: discover the Interchange.
The Interchange is offered as your solely means to flee the zone, and Atomfall revolves nearly solely round it. The preliminary mystique surrounding the Interchange wears off rapidly – it is a analysis station that was locked down when the Windscale catastrophe occurred, having been inaccessible since – however Atomfall‘s central thriller pertaining to it continues all through the sport.

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Following leads ends in a slightly participating exploratory loop. Atomfall has 4 main areas that encompass the Interchange, considered one of which is the would-be idyllic village of Wyndham, if it weren’t for the navy occupation, roving gangs of outlaws, pagan zealots, and mysterious sickness. All the sport world is successfully open to you from the beginning, letting you decide whichever sliver of intel is most compelling. As you examine a lead, you may discover extra, and shortly you have bought a journal filled with notes to reference whilst you slowly unlock the secrets and techniques of the Interchange.
Making discoveries feels natural, and there are some satisfying moments of revelation when leads overlap, however the phantasm begins to dissolve about midway by way of the sport. Atomfall‘s world being arrange as one massive puzzle is fascinating, nevertheless it’s always funneling you towards its preset storylines by necessity, so it begins to really feel like every part is an open secret. As you progress by way of Atomfall, you regularly discover extra notes pertaining to leads already resolved or already being investigated.
It is actually an unavoidable consequence of the sport’s design, nevertheless it’s additionally one thing of an unlucky motif discovered all through Atomfall‘s gameplay techniques. Atomfall is novel and instantly enthralling in all its aspects, however these aspects are inclined to put on skinny or fail to compellingly evolve, which is fortunately mitigated partially by the sport’s comparatively temporary runtime of round 20 hours.
Atomfall Tells A Fascinating Story In Spite Of A Few Missteps
A Dynamic Narrative Unfolds In accordance To Your Selections
Maybe the one exception to Atomfall‘s fast attractiveness is the principle character, who’s unceremoniously dumped into the zone. Being amnesiac would not essentially make the sport’s opening particularly engrossing. It seems like an try to easy the divide between participant and avatar, however the result’s every part compelling about Atomfall‘s narrative and world being a step faraway from you as the principle character.
The saving grace is that you simply, equally confused as your character, don’t have any preconceptions to work with. There’s nothing for you or the principle character to do however wander and see what occurs, so the slack is fortunately picked up pretty rapidly by eclectic characters and conundrums of all sizes and shapes. The intrigue comes naturally when you begin pulling on threads, and secondary plots may be simply as attention-grabbing since they feed into your general notion of the quarantine zone.

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Regardless of the diminishing returns as your sleuthing narrows towards the finale, Atomfall‘s general narrative construction is sort of spectacular. You will not discover many notes positioned for the only real objective of world-building; nearly each little bit of diegetic textual content informs the story and your actions. Regularly you construct a file of the zone’s movers and shakers, with a handful of parallel predominant leads providing your much-coveted escape from the quarantine zone – in change to your assist, in fact.
The primary narrative arcs and mysteries are charming sufficient, even when they’re propped up by slightly archetypal characters. I used to be a bit disillusioned, although, to have a number of lingering questions go unanswered because the credit rolled, even after reloading saves to see three completely different main ending permutations. Nonetheless, Atomfall‘s written construction is intricate sufficient that I am nonetheless usually fascinated by the narrative general, and it clearly lends itself to giving every participant a singular expertise, whether or not that is following as many main leads as potential all through, or establishing loyalty to sure characters proper out of the gate.
Fight Can Be Intense, However Atomfall Will not Supply A lot Development
Decide Your Favourite Weapons & Goal For The Head
There may be some satisfaction to be present in well rationing your valuable rifle ammo by way of a string of headshots, however fight is not essentially Atomfall‘s forte, and in the end turns right into a repetitive impediment to the extra attention-grabbing features of exploration. Preventing a gaggle of blokes decked out in cricket gear is entertaining at first – and harmful due to how few assaults you may tank – however the cutthroat fight is let down considerably by poor and predictable enemy AI.
It is all too straightforward to place your self in an advantageous place, purpose down sights at head peak, and pull the set off as foes come across the nook one-by-one. Melee fight is not any extra compelling regardless of a nifty kick assault that acts as a common stun. Whereas I am glad Atomfall selected a slightly constrained scope for its sport world, within the latter half I discovered myself merely avoiding fight solely, simply so I might cease losing ammo on rote encounters (typically precise situations I might already seen since enemies respawn) and see the place my present leads have been heading.
One satisfying exception to the poor AI is lone melee attackers realizing after they’re outgunned. A few instances, I used to be capable of level my shotgun threateningly, inflicting a melee-weapon-toting enemy to again off whereas I searched the world earlier than leaving them be.
There’s additionally little or no evolution to any of the fight techniques. You could find some neat weapons, and there are a number of improve alternatives, however not lengthy into the sport you may have seen all of the weapons and enemies Atomfall has to supply. It isn’t a deal-breaker, particularly contemplating fight is clearly not the principle focus, however in case you attempt to comply with up on almost each lead like I did, you may in all probability begin to develop bored with repeating fights as you revisit sure areas too.
The Windscale Quarantine Zone Is Beautiful, Albeit Noticeably Unambitious
Even Feral, Blue-Eyed Monsters Cannot Destroy The View
A serious boon to Atomfall‘s general expertise is that it runs properly and is nice to take a look at, no less than usually. The caveat is that that is probably as a result of it is a cross-generation sport (over 4 years into the ninth console gen), and cuts some noticeable corners to be so. On PlayStation 5, the body fee is persistently excessive with no graphics choices to be discovered, however the nature of it being a survival sport means you may find yourself observing loads of blurry, flat textures whilst you’re rummaging for objects.

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It is saved largely due to nice artwork course, which is harking back to Alex Garland’s 2014 movie, Annihilation (a possible inspiration for some story beats as properly). Regardless of the considerable STALKER parallels, Atomfall‘s quarantine zone shouldn’t be somber or melancholic in its ambiance, however vibrant, and it could nearly be pastoral if it weren’t for the odd goings-on. It additionally curiously joins Obsidian Leisure’s wonderful RPG Avowed in being the second sport this yr to have a notable fascination with doubtlessly malevolent fungi.
The Windscale Thriller Makes Atomfall Value Your Time, If You Can Look Previous Its Shortcomings
Sluggish & Typically Clunky, However A Compelling Rabbit Gap To Fall Down
Atomfall is sustained by charming exploration, its central mysteries, and a menagerie of characters. Its narrative construction at massive is its biggest achievement, letting you select who to belief as you inch nearer to the center of the Interchange. In case you’re searching for deep fight, nonetheless, chances are you’ll be disillusioned in Atomfall‘s moment-to-moment motion. It is a gradual sport that desires you to contemplate your actions fastidiously by way of evaluation of the knowledge you have compiled, and whereas the sport itself runs easily with only a few hiccups, its mechanics can really feel unwieldy.
There is a distinct allure to Atomfall, and I used to be totally captivated by the principle story, even when the sport constructed round it by no means fairly reaches excellence. Stopping for a cuppa to decrease your coronary heart fee or infiltrating the ruins of a fortress infested with neo-pagans calling themselves druids exemplifies the earnestness of Atomfall‘s design, however for the way intelligent I feel its puzzle-box world is, it is equally uninspired in lots of its buttressing gameplay techniques.

Reviewed on PlayStation 5.
- Leads system makes exploration satisfying.
- The narrative’s central thriller is compelling, and bolstered by facet content material.
- Windscale quarantine zone is gorgeous and well designed.
- Fight is clunky and turns into tedious.
- Gameplay techniques characteristic little or no development.
- Sure story questions stay unanswered.
ScreenRant was supplied with a PS5 digital obtain code for the aim of this assessment.